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Bishop endgame

Endgame

Photo : Hassan Pasha
Endgame

A bishop endgame is a phase of the game in which both sides have only bishops (and possibly pawns) remaining on the board.

It is one of the most common endgames in practice, and it falls into two distinct categories: same-colored bishop endgames, where both bishops operate on the same color of squares, and opposite-colored bishop endgames, where each player’s bishop travels on a different color. This distinction is crucial, as it largely determines the nature of the position. Opposite-colored bishop endgames are well known for their strong drawing tendencies — even being a pawn or two down may not be enough to lose, because the attacking bishop can never directly obstruct the opponent’s pawns.

For players rated 800–1400, the first question to ask when entering a bishop endgame is: are my pawns placed on the same color squares as my bishop, or on the opposite color? A bishop whose pawns sit on the same color squares is called a "bad bishop" — its mobility is severely restricted. Placing your pawns on the opposite color to your own bishop frees it up completely, and this is one of the core principles of bishop endgames.

How to exploit it — and defend against it

In same-colored bishop endgames, maximize your bishop’s activity by keeping your pawns on the opposite color, and aim to create a passed pawn on a diagonal where your bishop dominates. If you are the defending side with a bad bishop, tuck it behind your pawn chain so it retains a defensive function. In opposite-colored bishop endgames with an extra pawn, beware of fortress setups: the opponent can often neutralize your advantage by positioning their king and bishop to block your pawns' advance.

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Same-colored bishop endgame: Black’s pawns (e6, f7, g6) share the same color as White’s bishop (f4), restricting its diagonals. The white king aims to activate via e4.

Related terms

Frequently asked questions

Why are opposite-colored bishop endgames so often drawn?
Because the two bishops never share the same color squares, they cannot directly oppose each other. The attacking side cannot force through its pawns if the defender places their king and bishop on the squares the attacker’s bishop cannot reach.
What is a bad bishop in a bishop endgame?
A bad bishop is one whose own pawns are placed on the same color squares as the bishop itself. Those pawns obstruct its diagonals and severely limit its mobility, making the endgame harder to win for that side.
How do you win a same-colored bishop endgame with an extra pawn?
Activate your king, create a passed pawn, and support it with your bishop along a long diagonal. The goal is to force the opponent’s king to cover the pawn, then break through on the other wing.

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